Document Type
Comment
Abstract
This Note explores this possibility of esports players unionizing, and exercising their rights under the National Labor Relations Act. Part II provides background on the esport industry as a business and its evolution over time. Part III outlines some of the major issues affecting the esport industry, particularly focusing on the lack of player representation. Part IV examines the industry’s current use of player associations and will explore their shortcomings, prompting the need for formal unionization. Part V will cover the benefits of unionization and how esport players might come under the coverage of the NLRA.
First Page
147
Last Page
178
Recommended Citation
Emet Mah,
The National Labor Relations Act Patch Notes: Recent Changes to the Federal Employment Law Landscape, Its Impact on Esport Players, and What These Changes Indicate About the Future,
18 J. Bus. Entrepreneurship & L.
147
(2025)
Available at: https://digitalcommons.pepperdine.edu/jbel/vol18/iss1/5